won't affect the on-screen small timer in Campaign Countdown mode and Raid mode. Min Countdown default: 60 (secs) (=1 minutes) the Countdown stop when it reaches the Min Countdown specified. but as they both share the same game mechanics, it should works on both Campaign and Raid theoretically. I can't remember if there's a water stage in Raid. allows you to evade when you're walking in water or blood in Episode 3's Claire & Moira Campaign. have black Natalia point and kill the enemies so that white Natalia can just ran for the goal. as title says, point the flashlight/finger at enemies/breakables to damage/break them. note that in Raid mode, the on-screen damage won't show the multiplied value. multiply the damage deal to the enemies by the multiplier specified. zombie won't even hurt you when they use grab attack on you. grab attack won't occurred at all with this script on. blade trap would still instant kill Claire, but WON'T kill Moira in Chapter 1. enemies' attack won't kill you unless you set the Min Health to 2 or below. enemies' drill instant kill won't hurt you at all. enemies' heavy attack still bleeds you. enemies' grab attack would be ignored if health is below 400 (a cheap precaution of grab attack from instant kill you).
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