The distinction between inventory slots and active inventory slots should be made however. One of the main reasons player want a house is to increase their inventory slots. Just change the house and the buy date for your individual characters. If you download a copy of the spreadsheet linked, it will provide a space to calculate the interest from buying a house for up to 10 characters. This used to be a good source of Z-Token revenue, but now it's just an added bonus. This means after 20 weeks the house will return to its original value, and after 200 additional weeks (roughly 4 years) the house will double in value. Upon purchase a house will lose 10% of its value (Can be sold for 90% of the initial price) with a +0.5% weekly value increase. This is a link to a spreadsheet with the houses as well as some useful data about each. Houses go from 188 Z-Tokens for the cheapest house, to 2326 Z-Tokens for the cheapest estate (more on that later), and up to 17500 Z-Tokens for the highest costing house. This section attempts to cover everything you need to know about houses. Houses offer a variety of features, from Potions, Leveling, Gold Farming, Token Farming, Golden Giftboxes and even a mini-game that revolves around warring.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |